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File Management Test on Windows Pc

Developed By: Javier Monsuarez

License: Free

Rating: 4,2/5 - 6 votes

Last Updated: December 24, 2023

Download on Windows PC

Compatible with Windows 10/11 PC & Laptop

App Details

Version 1.4
Size 20.4 MB
Release Date May 01, 17
Category Libraries & Demo Apps

App Permissions:
Allows applications to open network sockets. [see more (3)]

Description from Developer:
File Management: The easiest way to save and read files for Unity.

Are you trying to build your project for a new platform and your actual code is not saving files correctly?
Do y... [read more]

App preview ([see all 9 screenshots])

App preview

About this app

On this page you can download File Management Test and install on Windows PC. File Management Test is free Libraries & Demo app, developed by Javier Monsuarez. Latest version of File Management Test is 1.4, was released on 2017-05-01 (updated on 2023-12-24). Estimated number of the downloads is more than 500. Overall rating of File Management Test is 4,2. Generally most of the top apps on Android Store have rating of 4+. This app had been rated by 6 users, 4 users had rated it 5*, 1 users had rated it 1*.

How to install File Management Test on Windows?

Instruction on how to install File Management Test on Windows 10 Windows 11 PC & Laptop

In this post, I am going to show you how to install File Management Test on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...

Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.

[Note] You can also download older versions of this app on bottom of this page.

Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.

If this doesn't work on your PC, or you cannot install, comment here and we will help you!

Step By Step Guide To Install File Management Test using BlueStacks

  1. Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
  2. Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
  3. Once installed, click "File Management Test" icon on the home screen to start using, it'll work like a charm :D

[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more

[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.

How to install File Management Test on Windows PC using NoxPlayer

  1. Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
  2. Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
  3. The installation process will take place quickly. After successful installation, you can find "File Management Test" on the home screen of NoxPlayer, just click to open it.

Discussion

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Download older versions

Other versions available: 1.4.

Download File Management Test 1.4 on Windows PC – 20.4 MB

File Management: The easiest way to save and read files for Unity.

Are you trying to build your project for a new platform and your actual code is not saving files correctly?
Do you have compatibility issues between plug-ins?
Are you using some plug-ins that has known problems on store approvals?
Are your “save” solutions hard to manage and configure?

So this is for you, the File Management asset uses only two files to let you read and write files on almost every platform supported by Unity engine.
File Management doesn’t make use of plug-ins, neither specific compilation requirements or configurations, just import, code, and deploy.
FileManagement is designed to simplify the developer’s life, no need to read extensive and complex documentation. If you are using PlayerPref already, so you know how to use FileManagement, then you may implement the extended functionality.

Advantages:
- Full source code available.
- PlayerPrefs are not used at all, this is the perfect replacement (even WebGL).
- Just rename PlayerPrefs with FileManagement in your actual code and you are done.
- No plug-ins needed: ensures stability for your other plug-ins, completely avoids conflicts and ensures on-line store approval.
- Just switch platform and deploy, no further configurations needed at all.
- Unified API (no specific interfaces), compatible with mobile, standalone and web platforms.
- Uses StreamingAssets as default folder, this content can be overridden by new saved files automatically.
- WebGL: No server-side code needed, FileManagement accesses the StreamingAssets fodler (StreamingAssets is read-only on all platforms).
- Fast and lightweight. Much faster than PlayerPrefs, XML & JSON structures.
- Every save call actually writes to disk, no need of PlayerPrefs.Save() functionality, there is no risk of data loss.
- Use built in encryption, or call your own function.
- Save and read almost any C# type, through useful unified interfaces.
- Save and read encrypted binary data easily.
- Full documentation and easy to understand examples.
- You can use your own serialization solution and save with FileManagement.

Supported platforms are:
- Windows: x86 & x86_x64.
- Mac OS X: x86, x86_x64 & Universal.
- Linux: x86, x86_x64 & Universal.
- IOS: Mono2x & IL2CPP.
- Android.
- Windows Store: 8.1, Phone 8.1, Universal 8.1 & Univarsal 10 (.NET, IL2CPP, XAML & D3D).
- WebGL.
Allows applications to open network sockets.
Allows an application to write to external storage.
Allows an application to read from external storage.