FlashMaster™ App--Math Facts (not for phones) on Windows Pc
Developed By: Flashmaster LLC
License: Free
Rating: 4,4/5 - 7 votes
Last Updated: December 28, 2023
App Details
Version |
1.0.7 |
Size |
28.4 MB |
Release Date |
January 30, 21 |
Category |
Education Apps |
App Permissions: Allows applications to access information about networks. [see more (2)]
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What's New: Fixed emailing of results. [see more]
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Description from Developer: On Android tablets (but not phones) & some Chromebooks, the FlashMaster App enables true mastery of basic math facts (arithmetic tables) to the point of "AUTOMATICITY"... [read more]
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About this app
On this page you can download FlashMaster™ App--Math Facts (not for phones) and install on Windows PC. FlashMaster™ App--Math Facts (not for phones) is free Education app, developed by Flashmaster LLC. Latest version of FlashMaster™ App--Math Facts (not for phones) is 1.0.7, was released on 2021-01-30 (updated on 2023-12-28). Estimated number of the downloads is more than 100. Overall rating of FlashMaster™ App--Math Facts (not for phones) is 4,4. Generally most of the top apps on Android Store have rating of 4+. This app had been rated by 7 users, 1 users had rated it 5*, 6 users had rated it 1*.
How to install FlashMaster™ App--Math Facts (not for phones) on Windows?
Instruction on how to install FlashMaster™ App--Math Facts (not for phones) on Windows 10 Windows 11 PC & Laptop
In this post, I am going to show you how to install FlashMaster™ App--Math Facts (not for phones) on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...
Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.
[Note] You can also download older versions of this app on bottom of this page.
Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.
If this doesn't work on your PC, or you cannot install, comment here and we will help you!
Step By Step Guide To Install FlashMaster™ App--Math Facts (not for phones) using BlueStacks
- Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
- Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
- Once installed, click "FlashMaster™ App--Math Facts (not for phones)" icon on the home screen to start using, it'll work like a charm :D
[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more
[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.
How to install FlashMaster™ App--Math Facts (not for phones) on Windows PC using NoxPlayer
- Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
- Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
- The installation process will take place quickly. After successful installation, you can find "FlashMaster™ App--Math Facts (not for phones)" on the home screen of NoxPlayer, just click to open it.
Discussion
(*) is required
On Android tablets (but not phones) & some Chromebooks, the FlashMaster App enables true mastery of basic math facts (arithmetic tables) to the point of "AUTOMATICITY" in addition, subtraction, multiplication & division and MINIMIZES TIME SPENT by students, parents & teachers.
Ideal for use in schools & homes, this application closely IMITATES the APPEARANCE & OPERATION of the extremely efficient HANDHELD FlashMaster(R) (rated 4.5 by 182 Amazon reviews & used internationally by millions in schools & homes).
The app is TRULY a GIFT: FREE; NO ads or offers; & COMPLETE (not "lite" or "crippled").
LIFETIME RESULTS for up to 30 USERS can easily be selectively PRINTED or EMAILED.
The App DOES NOT PRETEND to motivate users with silly, time-wasting & ultimately boring, and consequently self-defeating GIMMICKS.
INSTEAD, children are motivated by the app's increasingly CHALLENGING nature & by their parents', teachers' & THEIR OWN appreciation of their RAPID PROGRESS in TRULY mastering math facts--as facilitated by the app's retention & easy communication of results.
Problem format is normally "1+2=?" format but can also be "?+2=3" & "1+?=3".
The App's 6 alternative "LEARNING ACTIVITIES" (modes used to present problems) are:
(1) The "Table: In Order" activity is the most ELEMENTARY activity. It presents problems of the selected +, -, X, / table in ascending & then descending order. Missed problems are repeated until answered correctly. A user is prompted with the correct answer if a problem is missed twice in a row.
(2) The "Table: Not in Order" activity presents problems of the selected +, -, X, / table in RANDOM order. Missed problems are repeated until answered correctly & AGAIN after the next problem. A user is prompted with the correct answer if a problem is missed twice in a row.
(3) The "Practice" activity is the main INSTRUCTIONAL activity. Subject to one of 8 alternative per-ACTIVITY "Time Limits", it presents problems in random order from one of 9 "Levels" of difficulty for a selected arithmetic operation (+, -, X, /). Missed problems are repeated until answered correctly & again after the next problem. The user is prompted with the correct answer if a problem is missed twice in a row. The 8 alternative per-ACTIVITY time limits are: 180; 150; 120; 90; 75; 60; 45; & 30 seconds.
(4) The "Test" activity SIMULATES PAPER TESTS often used in schools. Subject to one of the 8 alternative per-ACTIVITY time limits, it presents problems in random order from one of the 9 levels of difficulty for a selected arithmetic operation (+, -, X, /). Missed problems are NOT repeated & the user is NOT prompted with correct answers. If sound effects are turned off, the user is not informed of mistakes until after completing the activity--JUST LIKE A TEST. Teachers have the option of giving all their students the same test (i.e., the same problems in the same order).
(5) By making use of 11 alternative per-PROBLEM time limits, the "Flashcards" activity is IDEAL for developing SPEED and "AUTOMATICITY" (the ability to answer problems automatically from memory without needing to take time to calculate the answer). The Flashcards activity presents a user-specified number of problems in random order from one of the 9 levels of difficulty for a selected arithmetic operation (+, -, X, /). Missed problems are not repeated & a user is not prompted with correct answers. The 11 alternative per-PROBLEM times limits are: 9; 7; 5; 4; 3; 2.5; 2.0; 1.7; 1.5; 1.3; and 1.2 seconds.
(6) The "Special Problems" activity focuses either on REVIEWING PAST MISTAKES or on PARTICULAR PROBLEMS specified by a user. Subject to one of the 9 per-ACTIVITY Time Limits, this activity presents in random order EITHER the up to 15 “MISSED” problems most recently answered incorrectly by a user OR up to 15 problems entered into memory with the "ENTERED PROBLEMS" key. The user is helped with missed problems as in the Practice activity.
Fixed emailing of results.
Allows applications to access information about networks.
Allows applications to open network sockets.