3D Unity Manual Reference on Windows Pc
Developed By: Social Media FB Promo
License: Free
Rating: 2,6/5 - 52 votes
Last Updated: December 28, 2023
App Details
Version |
1.2 |
Size |
23.4 MB |
Release Date |
January 30, 23 |
Category |
Education Apps |
App Permissions: Allows applications to open network sockets. [see more (5)]
|
What's New: Bug fix ask for connection resolved [see more]
|
Description from Developer: 3D Unity Manual Reference Unity is a cross-platform game engine developed by Unity Technologies,[3] first announced and released in June 2005 at Apple Inc.'s Worldwide Develope... [read more]
|
About this app
On this page you can download 3D Unity Manual Reference and install on Windows PC. 3D Unity Manual Reference is free Education app, developed by Social Media FB Promo. Latest version of 3D Unity Manual Reference is 1.2, was released on 2023-01-30 (updated on 2023-12-28). Estimated number of the downloads is more than 5,000. Overall rating of 3D Unity Manual Reference is 2,6. Generally most of the top apps on Android Store have rating of 4+. This app had been rated by 52 users, 18 users had rated it 5*, 28 users had rated it 1*.
How to install 3D Unity Manual Reference on Windows?
Instruction on how to install 3D Unity Manual Reference on Windows 10 Windows 11 PC & Laptop
In this post, I am going to show you how to install 3D Unity Manual Reference on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...
Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.
[Note] You can also download older versions of this app on bottom of this page.
Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.
If this doesn't work on your PC, or you cannot install, comment here and we will help you!
Step By Step Guide To Install 3D Unity Manual Reference using BlueStacks
- Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
- Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
- Once installed, click "3D Unity Manual Reference" icon on the home screen to start using, it'll work like a charm :D
[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more
[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.
How to install 3D Unity Manual Reference on Windows PC using NoxPlayer
- Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
- Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
- The installation process will take place quickly. After successful installation, you can find "3D Unity Manual Reference" on the home screen of NoxPlayer, just click to open it.
Discussion
(*) is required
3D Unity Manual Reference Unity is a cross-platform game engine developed by Unity Technologies,[3] first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine has been extended to support 27 platforms.[4] The engine can be used to create both three-dimensional and two-dimensional games as well as simulations for its many platforms. Several major versions of Unity have been released since its launch, with the latest stable version being Unity 2018 Unity gives users the ability to create games in both 2D and 3D, and the engine offers a primary scripting API in C#, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed in the Unity 5[6] release, and a version of JavaScript called UnityScript, which was deprecated in August 2017 after the release of Unity 2017.1 in favor of C#.
The engine has support for the following graphics APIs: Direct3D on Windows and Xbox One; OpenGL on Linux, macOS, and Windows; OpenGL ES on Android and iOS; WebGL on the web; and proprietary APIs on the video game consoles. Additionally, Unity supports the low-level APIs Metal on iOS and macOS and Vulkan on Android, Linux, and Windows, as well as Direct3D 12 on Windows and Xbox One.
Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports,[4] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.[8]
Since about 2016 Unity also offers cloud-based services to developers, these are presently: Unity Ads, Unity Analytics, Unity Certification, Unity Cloud Build, Unity Everyplay, Unity IAP ("In app purchase" - for the Apple and Google app stores), Unity Multiplayer, Unity Performance Reporting, Unity Collaborate and Unity Hub.
Unity supports the creation of custom vertexes, fragments (or pixels), tessellation, compute shaders and Unity's own surface shaders using Cg, a modified version of Microsoft's High-Level Shading Language developed by Nvidia.
Supported platforms
The Unity editor is supported on Windows and macOS, with a version of the editor available for the Linux platform, albeit in an experimental stage,[9] while the engine itself currently supports building games for 27 different platforms. The platforms are listed as the following: iOS, Android, Tizen, Windows (Vista or newer[10]), Universal Windows Platform, macOS, Linux, WebGL, PlayStation 4, PlayStation Vita, Xbox One, Wii U, 3DS, Oculus Rift, Google Cardboard, SteamVR, PlayStation VR, Gear VR, Windows Mixed Reality, Daydream, Android TV, Samsung Smart TV, tvOS, Nintendo Switch, Fire OS, Facebook Gameroom, Apple's ARKit, Google's ARCore, and Vuforia.
Unity formerly supported seven other platforms including its own Unity Web Player. The Unity Web Player was a browser plugin that was only supported on Windows and macOS via Chrome, Internet Explorer 11, and Firefox,[11] however it was deprecated in favor of WebGL.[12] Since version 5, Unity has been offering its WebGL bundle compiled to JavaScript using a 2-stage language translator (C# to C++ and finally to JavaScript)
Unity is the default software development kit (SDK) used for Nintendo's Wii U video game console, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies calls this bundling of a third-party SDK an "industry first
Bug fix ask for connection resolved
Allows applications to open network sockets.
Allows applications to access information about networks.
Allows applications to access information about Wi-Fi networks.
Allows an application to write to external storage.
Allows an application to read from external storage.