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Game of Life on Windows Pc

Developed By: orion games

License: Free

Rating: 5,0/5 - 6 votes

Last Updated: April 19, 2024

Download on Windows PC

Compatible with Windows 10/11 PC & Laptop

Game Details

Version 1.0
Size 1.7 MB
Release Date August 03, 19
Category Educational Games

Description from Developer:
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.

The game is a zero-player game, meaning that... [read more]

Game preview ([see all 20 screenshots])

Game preview

About this game

On this page you can download Game of Life and play on Windows PC. Game of Life is free Educational game, developed by orion games. Latest version of Game of Life is 1.0, was released on 2019-08-03 (updated on 2024-04-19). Estimated number of the downloads is more than 50. Overall rating of Game of Life is 5,0. Generally most of the top apps on Android Store have rating of 4+. This game had been rated by 6 users, 1 users had rated it 5*, 6 users had rated it 1*.

How to play Game of Life on Windows?

Instruction on how to play Game of Life on Windows 10 Windows 11 PC & Laptop

In this post, I am going to show you how to install Game of Life on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...

Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.

[Note] You can also download older versions of this game on bottom of this page.

Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.

If this doesn't work on your PC, or you cannot install, comment here and we will help you!

Step By Step Guide To Play Game of Life using BlueStacks

  1. Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
  2. Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
  3. Once installed, click "Game of Life" icon on the home screen to start playing, it'll work like a charm :D

[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more

[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.

How to play Game of Life on Windows PC using NoxPlayer

  1. Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
  2. Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
  3. The installation process will take place quickly. After successful installation, you can find "Game of Life" on the home screen of NoxPlayer, just click to open it.

Discussion

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Download older versions

Other versions available: 1.0.

Download Game of Life 1.0 on Windows PC – 1.7 MB

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.

The game is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves, or, for advanced players, by creating patterns with particular properties.

Rules

The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, alive or dead, (or populated and unpopulated, respectively). Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:

1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.
2. Any live cell with two or three live neighbours lives on to the next generation.
3. Any live cell with more than three live neighbours dies, as if by overpopulation.
4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed; births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a tick. Each generation is a pure function of the preceding one. The rules continue to be applied repeatedly to create further generations.


In late 1940, John von Neumann defined life as a creation (as a being or organism) which can reproduce itself and simulate a Turing machine. Von Neumann was thinking about an engineering solution which would use electromagnetic components floating randomly in liquid or gas.This turned out not to be realistic with the technology available at the time. Stanislaw Ulam invented cellular automata, which were intended to simulate von Neumann's theoretical electromagnetic constructions. Ulam discussed using computers to simulate his cellular automata in a two-dimensional lattice in several papers. In parallel, Von Neumann attempted to construct Ulam's cellular automaton. Although successful, he was busy with other projects and left some details unfinished. His construction was complicated because it tried to simulate his own engineering design.

Motivated by questions in mathematical logic and in part by work on simulation games by Ulam, among others, John Conway began doing experiments in 1968 with a variety of different 2D cellular automaton rules.[3] Conway's initial goal was to define an interesting and unpredictable cell automaton. Thus, he wanted some configurations to last for a long time before dying, other configurations to go on forever without allowing cycles, etc. It was a significant challenge and an open problem for years before experts on cell automatons managed to prove that, indeed, Conway's Game of Life admitted of a configuration which was alive in the sense of satisfying Von Neumann's two general requirements. While the definitions before Conway's Life were proof-oriented, Conway's construction aimed at simplicity without a priori providing proof the automaton was alive.

Conway chose his rules carefully, after considerable experimentation, to meet these criteria:

1.There should be no explosive growth.
2.There should exist small initial patterns with chaotic, unpredictable outcomes.
3.There should be potential for von Neumann universal constructors.
4. The rules should be as simple as possible, whilst adhering to the above constraints.

Many patterns in the Game of Life eventually become a combination of still lifes, oscillators, and spaceships; other patterns may be called chaotic. A pattern may stay chaotic for a very long time until it eventually settles to such a combination.