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I Can Count to Ten on Windows Pc

Developed By: Modern Programming

License: Free

Rating: 5,0/5 - 1 votes

Last Updated: December 29, 2023

Download on Windows PC

Compatible with Windows 10/11 PC & Laptop

App Details

Version 1.2
Size 31.2 MB
Release Date January 04, 24
Category Education Apps

App Permissions:
Allows applications to open network sockets. [see more (1)]

What's New:
Bug fixes and performance improvements. Text is now easier to read. [see more]

Description from Developer:
I Can Count To Ten is an easy to use app to help children learn to count to ten using their fingers.

Historically and among different cultures, humans have been relying on finger... [read more]

App preview ([see all 13 screenshots])

App preview

About this app

On this page you can download I Can Count to Ten and install on Windows PC. I Can Count to Ten is free Education app, developed by Modern Programming. Latest version of I Can Count to Ten is 1.2, was released on 2024-01-04 (updated on 2023-12-29). Estimated number of the downloads is more than 5. Overall rating of I Can Count to Ten is 5,0. Generally most of the top apps on Android Store have rating of 4+. This app had been rated by 1 users, 1 users had rated it 5*, 1 users had rated it 1*.

How to install I Can Count to Ten on Windows?

Instruction on how to install I Can Count to Ten on Windows 10 Windows 11 PC & Laptop

In this post, I am going to show you how to install I Can Count to Ten on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...

Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.

[Note] You can also download older versions of this app on bottom of this page.

Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.

If this doesn't work on your PC, or you cannot install, comment here and we will help you!

Step By Step Guide To Install I Can Count to Ten using BlueStacks

  1. Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
  2. Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
  3. Once installed, click "I Can Count to Ten" icon on the home screen to start using, it'll work like a charm :D

[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more

[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.

How to install I Can Count to Ten on Windows PC using NoxPlayer

  1. Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
  2. Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
  3. The installation process will take place quickly. After successful installation, you can find "I Can Count to Ten" on the home screen of NoxPlayer, just click to open it.

Discussion

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Download older versions

Other versions available: 1.2.

Download I Can Count to Ten 1.2 on Windows PC – 31.2 MB

I Can Count To Ten is an easy to use app to help children learn to count to ten using their fingers.

Historically and among different cultures, humans have been relying on fingers or body parts to support their representation of numbers (Ifrah, 1994) and in occidental cultures, counting on fingers is one of the first strategies taught to children to link the verbal representation of a number with its numerical meaning (Gelman and Gallistel, 1978; Gallistel and Gelman, 1992; Butterworth, 1999; Sato and Lalain, 2008).

I Can Count To Ten uses changing sounds, color, and animation to attract and maintain attention and encourages the child to mimic what they see on the mobile device screen. The user interface consists of a screen with a black background, and a set of 3-D animated hands in the foreground that look similar to the cartoon hards of Mickey Mouse. A repeating animation shows the progression of retracted and extended fingers from 1 to 10, and a voice speaks each number aloud as each finger extends or retracts. If the child interacts with the mobile device screen by tapping or swiping, the animation will react accordingly, moving back, and forward to the correct number.

Although you can introduce the idea of numbers when your child is as young as 12 months by counting small sets of items like cookies, steps, and buttons, this app would be most beneficial to those children in the pre-operational stage of human development, approximately between the ages of two and seven years old. It is at this stage that children begin to understand, represent, remember, and picture objects in their mind without having it in front of them. It is also during this stage where they want to understand everything and begin to propose the questions of "why?" and "how come?" (Santrock 2014).

References

Butterworth, B. (1999). What Counts: How the Brain is Hardwired for Math. New York, NY: The Free Press.

Gallistel, C., & Gelman, R. (1992, Aug). Review Preverbal and verbal counting and computation. Cognition, pp. 44(1-2):43-74.

Gelman, R., & Gallistel, C. R. (1978). The Child’s Understanding of Number. Cambridge, MA: Harvard University press.

Ifrah, G. (1994). Histoire des chiffres, 2nd Edn. . Paris: Robert Laffont.

Nevid, J. S. (2017). Essentials of Psychology: Concepts and Applications. Cengage Learning; 5 edition.

Santrock, J. W. (2004). Life-Span Development (9th Ed. Boston, MA: McGraw-Hill College.

Sato, M., & Lalain, M. (2008, Apr). On the relationship between handedness and hand-digit mapping in finger counting. Cortex, pp. 44(4):393-9.
Bug fixes and performance improvements. Text is now easier to read.
Allows applications to open network sockets.