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Open Virtual Mobility Learning Hub on Windows Pc

Developed By: Multimedia Center Politehnica University Timisoara

License: Free

Rating: 5,0/5 - 1 votes

Last Updated: December 30, 2023

Download on Windows PC

Compatible with Windows 10/11 PC & Laptop

App Details

Version 3.7.1
Size 16.3 MB
Release Date September 15, 20
Category Education Apps

App Permissions:
Allows applications to open network sockets. [see more (9)]

What's New:
Open Virtual Mobility Learning Hub [see more]

Description from Developer:
The Virtual Mobility Learning Hub is an innovative multilingual ICT-based environment unique in Europe (as an integrated semantic competency directory of virtual mobility attribute... [read more]

App preview ([see all 3 screenshots])

App preview

About this app

On this page you can download Open Virtual Mobility Learning Hub and install on Windows PC. Open Virtual Mobility Learning Hub is free Education app, developed by Multimedia Center Politehnica University Timisoara. Latest version of Open Virtual Mobility Learning Hub is 3.7.1, was released on 2020-09-15 (updated on 2023-12-30). Estimated number of the downloads is more than 10. Overall rating of Open Virtual Mobility Learning Hub is 5,0. Generally most of the top apps on Android Store have rating of 4+. This app had been rated by 1 users, 1 users had rated it 5*, 1 users had rated it 1*.

How to install Open Virtual Mobility Learning Hub on Windows?

Instruction on how to install Open Virtual Mobility Learning Hub on Windows 10 Windows 11 PC & Laptop

In this post, I am going to show you how to install Open Virtual Mobility Learning Hub on Windows PC by using Android App Player such as BlueStacks, LDPlayer, Nox, KOPlayer, ...

Before you start, you will need to download the APK/XAPK installer file, you can find download button on top of this page. Save it to easy-to-find location.

[Note] You can also download older versions of this app on bottom of this page.

Below you will find a detailed step-by-step guide, but I want to give you a fast overview of how it works. All you need is an emulator that will emulate an Android device on your Windows PC and then you can install applications and use it - you see you're playing it on Android, but this runs not on a smartphone or tablet, it runs on a PC.

If this doesn't work on your PC, or you cannot install, comment here and we will help you!

Step By Step Guide To Install Open Virtual Mobility Learning Hub using BlueStacks

  1. Download and Install BlueStacks at: https://www.bluestacks.com. The installation procedure is quite simple. After successful installation, open the Bluestacks emulator. It may take some time to load the Bluestacks app initially. Once it is opened, you should be able to see the Home screen of Bluestacks.
  2. Open the APK/XAPK file: Double-click the APK/XAPK file to launch BlueStacks and install the application. If your APK/XAPK file doesn't automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screen
  3. Once installed, click "Open Virtual Mobility Learning Hub" icon on the home screen to start using, it'll work like a charm :D

[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more

[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.

How to install Open Virtual Mobility Learning Hub on Windows PC using NoxPlayer

  1. Download & Install NoxPlayer at: https://www.bignox.com. The installation is easy to carry out.
  2. Drag the APK/XAPK file to the NoxPlayer interface and drop it to install
  3. The installation process will take place quickly. After successful installation, you can find "Open Virtual Mobility Learning Hub" on the home screen of NoxPlayer, just click to open it.

Discussion

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Download older versions

Other versions available: 3.7.1.

Download Open Virtual Mobility Learning Hub 3.7.1 on Windows PC – 16.3 MB

The Virtual Mobility Learning Hub is an innovative multilingual ICT-based environment unique in Europe (as an integrated semantic competency directory of virtual mobility attributes) will promote collaborative learning, connectivist social networking as an instructional method, OERs as the main content, open digital credentials as recognition and validation of VM skills which can be applied to all ages and levels of digital education.

The technical concept and the architecture of the VM Learning Hub incorporates the core components or services as described in O3, O4, O5 and O6:

OpenVM Skills – a semantic, machine-readable description of virtual mobility skills including alignment to existing competency frameworks in a competency directory (O3);
OpenVM Assessment – different forms of digital self-/assessment including digital evidence (such as testimonials, digital assets, e-portfolios, crowd evidencing) applied as elements of open credentials and supporting open, evidence-based assessment (O4);
OpenVM Credentials – digital recognition of VM skills based on current forms of open digital credentials such as Open Badges and Blockcerts (O5);
OpenVM Content – User Generated Content, Open Educational Resources and other forms of Open Content to support learning about VM and developing VM Skills (O6);
OpenVM Activities – Open Learning Activities including learning in and through MOOCs, peer-to-peer activities, virtual/blended collaborations (O6);
OpenVM Connections – finding cooperation partners for VM activities supported by such tools as the Matching Tool including an algorithm and interface for learning group formation and matching for collaboration of groups (O3);
OpenVM Data – data about learning pathways and learning outcomes captured by xAPI and feeding into E-Assessment, Open Credentials and recommendations for learning.
The development of Virtual Mobility Learning Hub as a Personal Learning Environment (PLE) furthermore focuses on (a) the development of a responsive interoperable interface, (b) implementation of social software, (c) integration of tools for mobile learning, (d) development of a common working/collaboration space, (e) inclusion of adaptable and semantic features and learning analytics, (f) integrated self-assessment, and (g) validation of open digital credentials.

The creation of these resources has been (partially) funded by the ERASMUS+ grant program of the European Union under grant no. 2017-1-DE01-KA203-003494. Neither the European Commission nor the project’s national funding agency DAAD are responsible for the content or liable for any losses or damage resulting of the use of these resources
Open Virtual Mobility Learning Hub
Allows applications to open network sockets.
Allows an application to read from external storage.
Allows an application to request installing packages.
Allows an application to write to external storage.
Allows an application to receive the ACTION_BOOT_COMPLETED that is broadcast after the system finishes booting.
Allows using PowerManager WakeLocks to keep processor from sleeping or screen from dimming.
Allows an application to record audio.
Allows applications to access information about networks.
Allows access to the vibrator.